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Old January 31st, 2013 (02:47 PM).
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pawell6 pawell6 is offline
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Join Date: Feb 2010
Location: Poland
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Posts: 48
Quote originally posted by Tomi01:
I edited the bold numbers, but the move missed with 0 (never miss) accuracy if I used Quiver Dance, so it worked like before. I tried to do this with Coil, but the game frozen. Both moves work fine with their "original" codes. Any idea?
QDance works fine in the form I posted it. I checked coil posted by Garuga17. Indeed the game froze. So then I change 3 bytes for effects and it worked fine (accuracy and effect accuracy set to 0 in PGE for both moves):
Spoiler:
00 02 03 1D 00 00 00 00 01 F2 7D 1D 08 1C 00 07 00 00 00 B0 69 1D 08 84 CC 69 1D 08 1C 00 FF 00 00 00 F2 7D 1D 08 01 F2 7D 1D 08 00 00 1F 00 20 00 39 8B 1D 08 09 0A 2E 85 3E 02 02 4F 16 2E 85 3E 02 02 50 16 2E 85 3E 02 02 54 16 28 47 69 1D 08


Apparently not all effects from Chaos Rush's list work well with modified version. For safety you can use the first method. Hope it'll help
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