Script Help Thread (DO NOT REQUEST SCRIPTS)
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January 31st, 2013 (06:59 PM).
Ally to good, nightmare to you!
Join Date: Jan 2013
Location: Unknown Island
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I haven't decompiled it...I didn't know that would do anything actually. But I'm glad I'm not alone in having trouble finding the error...I'll try it and edit this post with the result.
EDIT: I tried decompiling and recompiling it, and all it did was take off the first letter of each of the 3 strings when you are choosing the pokemon...
EDIT2: @FBI agent- I'm fairly certain, because I used dynamic offsets for everything I changed...and the script caries out perfectly otherwise. The problem seems to be with recalling the variables, given the question mark pics I get on the second two balls. Are variables stored permanently, or only as long as the script runs?
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Post the decompiled script? They are stored permanently (with the exception of temporary variables).
My name forum name is FBI Agent, though you can call me FBI because it's shorter. I ran an
ASM request/resource thread
feel free to check that out!
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