Script Help Thread (DO NOT REQUEST SCRIPTS)
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February 1st, 2013, 08:53 PM
Join Date: Nov 2012
Location: Do you really want to know? Really?
Originally Posted by
Can someone help me out with this set healing place script? Its for the players house in pallet town on FR, its just supposed to be the usual, if you lose, you spawn in front of your mom and she heals your pkmn, but every time i put it in, afterwards i cant walk into that part of the house, or the screen goes black and freezes. ive tried setting it to 03 and 05, both give me a black screen when i enter the room.
setvar 0x405A 0x0004
setvar 0x405B 0x05
setvar 0x405C 0x05
applymovement 0x1 @face2
applymovement 0xFF @face
Sounds like a problem... You have your sethealingplace set up fine. Now, I'm assuming this is a level script, so it should be set to 02 and have an unused var attached.
Just a nice list of vars and flags in FireRed:
I don't have a copy of the original script in front of me, so is the only thing you changed was adding the sethealingplace? Just what did you add exactly?
Originally Posted by
It works perfectly now. Of course, your rival still picks up a gen 1 starter no matter what, but I'm not sure how to avoid that...especially in the future rival battles...
EDIT: Actually with a bit of manipulation I got the rival to pick up the correct pokemon as well. But idk how to then implement it in the battle...we shall see...
You could set a var to the I.D. of the rivals starter Pokemon. Then, use that var to launch a different trainer battle at the time for a rival battle depending upon that var. You will need to set up several different trainers, one for each starter.
If you didn't do it like a BOSS, you didn't do it RIGHT!
Just some of the more BOSS Pokemon....
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Last edited by karatekid552; February 1st, 2013 at
. Reason: Your double post has been automatically merged.
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