Offsets in the game need to be xxxxxx (6 characters). The only way they should be different is if you are specifying which part of the ram they are in, which you don't need to do. (This is why 08 is put in front of offsets, it specifies that the location is in the rom.)
So, go back and find the proper offset that you compiled. It should look like $XXXXXX in A-map and 0xXXXXXX in XSE. Good luck.
I don't know if it is normal, but with your help i found it out. The problem was i copied the offset because i'm very lazy instead of just typing it over, and it seems like copying adds an random 7 to the offset, making it a character too big. You're really helpfull!