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Old February 3rd, 2013, 05:21 PM
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FBI agent
Imagine something beautiful
Join Date: Jan 2013
Location: Unknown Island
Gender: Male
Originally Posted by machomuu View Post
There are a plethora of ways to include the story into gameplay, such as sidequests, minor characters, books and objects, and other non-main quest facets. The story does not strictly have to be "what you have to do to move on", there are non-intrusive ways of including the story in otherwise trivial and non-mandatory elements.
I see what you mean, it's sort of the "if you repeat a ridiculous lie long enough people will believe it" concept. I'm trying to point out that you shouldn't sabotage gameplay for the sake of notifying the player of menial details within the story. Not to say that you will do that, but you should be careful as to not let something like that happen.
If you can keep that balance while still incorporating a quality story, then good! :)

People whom I thank:
Comrade -- For helping me with my bad hack, and for being a good friend
Darthatron -- Helping me get into basic ASM, even though I'm hopeless. (He is heartless stay away).
Anbuja's_BlooDY -- Graphics help, and being a good friend
FBI -- For having the username I wanted
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