Competitive Team Questions (and Incomplete Team Help)
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February 4th, 2013 (7:16 PM).
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I never understood why walls like Vaporeon and Jellicent always had to be Bold natured (well Vaporeon more). Aren't they water types, so shouldn't calm nature work better since there are more special electric and grass type attacks than physical?
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They're not used to take special electric/grass attacks, but rather be physical walls, so that they have a chance of burning the opponent like Terrakion and such with Scald, making them useless for the rest of the match. If there's a special grass/electric attack they'll just switch to something to check it, etc.
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