Spiky's DS Map Editor (NOW OPEN-SOURCE)
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February 5th, 2013 (4:40 PM). Edited February 5th, 2013 by VERGUNDAI.
RomHacker, Unity 3D Maker
Join Date: Dec 2009
Location: Pokemon Universe :)
Heads up everyone, you can use kyledoves, and wesley FG's tiles in the Tileset editor, better to try with HGSS roms, because they have easier tree editing.
Originally Posted by
No, I am not restarting DarkViolet. DarkViolet is still a GBA game, and it will remain that way for the time being. Me messing around with 4th Gen maps is just a "what if" kind of thing. Ideally, I would like DarkViolet to be a 4th Gen hack, or even a 5th Gen hack, but then it would never get completed.
DarkViolet will be finished as a FireRed hack, but that doesn't mean I won't work on a DS version afterwords (lol then it would be a remake of a remake), or even work on it secretly alongside the GBA one.
For the the time being, I will continue to experiment with DS hacking, but I won't tackle it full-on until DarkViolet on GBA is finished.
Yeah, DS Mapping is really complex, right now im just hex editing them, and playing around with building models.
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