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February 6th, 2013 (01:42 PM).
Join Date: Apr 2005
I was actually kind of disappointed that Black/White(2) didn't really put so much emphasis on the spooky aspect on the game, especially since it's those that generate a lot of interest(at least, for me~!). What makes me feel this way is that, well, as far as the Pokemon tower goes, you're just there to battle trainers here and there and I think you ring some sort of bell at the top, but nothing else really happens afterwards. I hope that, for these games, extra emphasis would be placed on the spookiness of these games.
I suppose the haunted mansion could count, but it kind of seemed like they really ditched the effort on the Pokemon Tower/Lighthouse(whatever it's called in B/W, I forgot). But I don't mind what's in the next game, as long as there's more interaction, maybe? XD
HEIGHT: 1'08'' | weight: 19.8lbs/9.0kg | psychic/
It gathers things it likes and pushes them through its loop to teleport them to a secret place.
go ahead. fly. take flight. no one can tell you otherwise, right?
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