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February 9th, 2013 (4:49 PM).
New York City
I LOVE THIS! It looks beautiful, it plays beautiful, just plain amazing. First I've seen a Unity fan game that has a demo.
1. The player's running animation does not match with the pace in which he is running. He should run a little faster.
2. The jumping is a little weird. Making the gravity smaller and make him jump lower (to facilitate for the smaller gravity).
3. When battling, it is a little difficult to select where you want your Pokemon to go. The angle is not ideal. I suggest panning out the camera and making it look a little more towards top down (but not fully).
Joined Jul 2007
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