Pokémon Dark Black & Light White
View Single Post
February 13th, 2013, 05:17 AM
Gardia Mirage Master
Join Date: Jun 2011
Location: Toronto, ON
Pokémon Dark Black | Pokémon Light White
Pokémon Dark Black and Pokémon Light White are edits of the regular Pokémon Black and White versions where all 649 Pokémon are obtainable and as close to being equally usable as I could manage. So now you can play with your favorites without worrying about them having low stats. All Pokémon have had stat changes, changes to movesets, some ability changes, and in a few cases, type. Majority of Pokémon will maintain the current play style they have but with improvements, though some of them will have major changes to make them match up to the tougher pokes.
In addition, DB & LW also have all trainers editted with new teams, an increased difficulty, (for those that like a challenge) improvements to all Pokémon and much more.
The sole purpose of this hack is to make every Pokémon as useful as the next, as well as give players a challenge they will never forget. Be warned though, this hack is very difficult and isn't for the faint of heart. For those of you that don't like to grind, (like me) good luck.
All 649 Pokémon are obtainable in some way, version doesn't matter much, you'll be able to get ever Pokémon no matter which one you play.
All Pokémon have had changes to their stats, some minor, some major. All fully evolved Pokémon, (with the exception of starters, psuedo-legends, and legendaries) have a stat total of 565. The stat total for the starters and psuedo-legends are 580 and 600 respectively. Stat totals for legendaries vary.
Most Pokémon have had changes to their abilities, and a few amount have changes to their type. These changes either, a) Made sense to me. b) Were placed because the original abilities of that Pokémon weren't all that useful, or c) Both.
All Pokémon have improved movesets to increase their capability in battle. Some have also had changes to their TM and HM compatibility.
There have also been changes to some Pokémon's evolution methods, mostly with those that required trading to evolve, as well as Pokémon that evolve at unreasonably high levels. For example, Mienfoo now evolves into Mienshao at level 40 instead of level 50. These games are entirely self-contained, no trading will be required to complete your Pokédex.
Every trainer has been edited with new, stronger teams. The difficulty level has been increased greatly starting at Route 1. You can finally experience the challenge you have always wanted, though be careful what you wish for.
A number of attacks have also been editted to make them more useful. The edits are mostly in terms of power, accuracy, and PP, but some have edits to their effects, and some types, edited.
Items found in the field have been changed considerably, to include TMs, evolution items and fossils previously only found post-League. The items have been adjusted in such a way that makes it convenient for the game's progress. Multiples of certain items, such as the evolution stones, the Lucky Egg and the EXP Share are also given out, all in the name of convenience.
All five in-game trades will be edited, giving you new possibilities for your team.
I included a group of documents that show all the major changes to the games in case you want to know before you play. Be sure to check these for important info!
Screenshots and Videos
Here's a quick little bossthrough I'm in the process of making, its was originally just for my Rock Monotype challenge but I decided it would be nice to post them here. Be warned though cause this contains major spoilers so if you'd like a surprise I'd suggest not watching these. Also this is a work in progress and will continue as I finish off the hack. Enjoy. :D
Without him I wouldn't have been able to do almost ANYTHING with this hack. He helped me out so much, and gave me the support I needed to go through with it. Thank you so much
His Pokémon Black & Pokémon White stat editor is what got me started on this hack and also played a major part in its production. The most import part of this hack made easy.
His level up move editor, which is cutting my work load in half, is making my progress move much faster than it could've been had I been hex editing, wish I found this sooner.
His trainer editor is an AMAZING tool, made things so much easier because I'm not that good at hex editing. I also used his wild Pokémon editor, another major part of this hack made easy thanks to him.
His attack editor was of great use to me, without it I wouldn't have been able to edit the moves the way I wanted to.
Progress (Soon to be "Download")
Level Up Move Changes - 602/667 (90%)
Trainer Teams - 36/43 (84%)
I will upload the patch when I finish off the level up moves, then I'll upload a new one when I finish the trainer teams.
On Route 6 if you try to battle Parasol Lady Tihana (The second parasol lady on the route) an error will occur and you'll have to restart from your last save. I cannot seem to fix this problem so for now make sure to just avoid her entirely. She moves in a very easily predictable pattern which you shouldn't have trouble going around without her seeing you.
Ultimate Monotype Challenge:
Nuzlocke Challenge -
- 2 Deaths
Ultimate Monotype Challenge:
Pokemon DarkBlack & LightWhite
Last edited by James901; 1 Week Ago at
. Reason: Updated progress & fixed some spelling errors
View Public Profile
Send a private message to James901
Find all posts by James901
Find threads started by James901