View Single Post
  #363    
Old February 14th, 2013 (01:37 PM).
Platinum Lucario's Avatar
Platinum Lucario Platinum Lucario is offline
The Legendary Master of Light!
Crystal Tier
 
Join Date: Jan 2008
Location: Warrnambool, Victoria, Australia.
Age: 22
Gender: Male
Nature: Calm
Posts: 1,523
Quote originally posted by xalien95:
I hate this error XD
I don't know how to solve in the right way.

Code:
[2013-02-12 T14:43:53]
Warning: No material on node "Model"
Warning: No material on node "polygon1_p"
Warning: No material on node "default_gr"
Warning: No material on node "polygon10_"
Warning: No material on node "default_01"
Warning: No material on node "polygon8_p"
Warning: No material on node "default_02"
Warning: No material on node "polygon12_"
Warning: No material on node "default_03"
Warning: No material on node "polygon3_p"
Warning: No material on node "default_04"
Warning: No material on node "polygon9_p"
Warning: No material on node "default_05"
Warning: No material on node "polygon11_"
Warning: No material on node "polygon17_"
Warning: No material on node "default_07"
Warning: No material on node "polygon4_p"
Warning: No material on node "default_08"
Warning: No material on node "polygon5_p"
Warning: No material on node "default_09"
Warning: No material on node "polygon15_"
Warning: No material on node "polygon14_"
Warning: No material on node "default_11"
Warning: No material on node "polygon16_"
Warning: No material on node "default_12"
Warning: No material on node "polygon13_"
Warning: No material on node "default_13"
Warning: No material on node "polygon2_p"
Warning: No material on node "default_14"
Warning: Exported material is not NITRO standard or NITRO morpher and will be set to default parameters: "tree1"
Warning: Exported material is not NITRO standard or NITRO morpher and will be set to default parameters: "grass01_"
Warning: Exported material is not NITRO standard or NITRO morpher and will be set to default parameters: "cliff1"
Warning: Exported material is not NITRO standard or NITRO morpher and will be set to default parameters: "road01_r"
Warning: Exported material is not NITRO standard or NITRO morpher and will be set to default parameters: "flower01"
Warning: Exported material is not NITRO standard or NITRO morpher and will be set to default parameters: "wall01_d"
Warning: Exported material is not NITRO standard or NITRO morpher and will be set to default parameters: "slope1"
Warning: Exported material is not NITRO standard or NITRO morpher and will be set to default parameters: "fence_b1"
Warning: Exported material is not NITRO standard or NITRO morpher and will be set to default parameters: "flower1"
Warning: Exported material is not NITRO standard or NITRO morpher and will be set to default parameters: "flower2"
Warning: Exported material is not NITRO standard or NITRO morpher and will be set to default parameters: "road1"
Warning: Exported material is not NITRO standard or NITRO morpher and will be set to default parameters: "grass1"
Warning: Exported material is not NITRO standard or NITRO morpher and will be set to default parameters: "tree01_r"
Warning: Exported material is not NITRO standard or NITRO morpher and will be set to default parameters: "wall01_g"
Warning: Exported material is not NITRO standard or NITRO morpher and will be set to default parameters: "tree01_u"
Warning: The number of matrices for displaying this model is over 31. 193
The Warning message pretty much tells you what is wrong. It's simply because the materials on the objects is not set to NITRO Standard, it must be set to NITRO Standard in order to work. ;)

To change it, click the Materials button, click where it says "Standard" and in the list you should find "NITRO Standard", select that and then after that... select Bitmap and use the picture you'd like to use to assign to the Material. Make sure that the Show Materials button is selected so you can see it.
__________________
[Platinum Lucario's Signature]
Researching the NDS ROMs...

sure does feel like a brand new adventure!

I'm gradually learning to use Microsoft Visual Studio!

Always focus on the present, best thing to do! Never look back into the past and never worry about anything bad of the future!
Reply With Quote