Community Hack [Pre-production]
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February 19th, 2013, 06:53 AM
Join Date: Jan 2006
Location: Melbourne, Australia
Originally Posted by
That won't work. Say I'm at the first gym and want to use RockSmash to get past an area, I beat him but none of my Pokemon can learn Rock Smash? What if I catch a Pokemon later on and I want to teach it surf after the initial tutoring?
See the current HM system is perfectly good. The only real issue is the fact that you're punished for NEEDing Pokemon to waste moveslots on these moves to continue ingame progress.
I still like what I suggested regarding HMs. It's similar to this:
imo my idea was still better because if you choose to use it for natural uses outdoors only, then it doesn't take up a move slot. I mean, it's kinda ridiculous if you need to have your Gyarados need surf in it's move set for it to swim. It's much easier to just let it learn surf for outside if you want or for both battle and outside.
As for the suggestions about changing move powers and such, if we choose my idea, then that just won't really be necessary. If you REALLY did want moves that scale then you'd have to scale them with the Pokemon's level. Changing Rock Smash to 60 power = Good Game rock gyms vs lvl 8 Charmander.
You misunderstand. It wouldn't take a move slot. You would just be able to use those moves on the overworld after getting the badge. You can teach the moves to the pokemon normally.
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