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Old February 21st, 2013 (12:48 PM).
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95gemello7 95gemello7 is offline
MrGarroz
 
Join Date: Sep 2012
Location: Italy
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Nature: Serious
Posts: 20
Quote originally posted by karatekid552:
Well, from what I have seen, we don't know a ton about graphic movement on the screen. However, my best guess would be to find the graphic for the claw in unLz and make note of the offset. Take that offset and turn it into a pointer and see if that pointer is in your animation. If it is, then that is definitely the section which has the claw animation. Remove that section and play around with the sections around it until it works.
I find out that offset in unLz, but there isn't the pointer in the animation code... So i achieved to repeat twice that first part of Dragon Claw... My problem now is this: how can I delete the orange/red coloration assumed by the Pokémon after it used Dragon Claw?
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