Pokemon (Oblivion Overhaul)
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February 22nd, 2013 (05:46 PM).
Join Date: Jan 2010
Location: Lincoln, NE
Quote originally posted by
Pokemon: A Never-ending Tale.
Imagine an open world Pokemon game, where you can stumble across Pokemon families and colonies, experience towns where everything is alive and every option brings a different outcome. This will be an Oblivion overhaul mod and will take months to complete, please note this will require an original copy of Oblivion to run.
Evil or Good
Different classes (Ranger, Trainer, Healer)
The original 151 Pokemon all in 3D and roaming freely
1000's of Pokemon related items (Professionally modelled)
And more to be announced
I will make this thread all pretty and more informative eventually, for now I'm looking for a team to get started with. Send me a message on your abilities and how you can help.
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This looks extremely overscoped, even for an idea thread.
Open world games are difficult to begin with, and require obscene attention to detail. Additionally, there is really no such thing as "Unlimited Options" or game developers would be unable to sustain a career. Including all of the original 151 Pokemon is a difficult undertaking as it requires each model to be fully rigged and keyframed, which can take a solid 24 hours of work for a single one. Additionally, having thousands of items "professionally" modeled would mean paying someone to create 3d models. Assuming you just mean high-quality, that takes a lot of effort for each model, but can be achieved fairly easily.
All that said, my paragraph there was merely a warning. If you believe you can pull it off, then by all means go for it. Just be aware of what you're committing to. I'm excited to see what you come up with, and wish you the best of luck in this endeavor.
Currently working on UNITE. Will create a thread when a playable demo is out.
If you're wondering where I've been, don't worry about it too much. I'm doing some serious transitioning in my life in terms of my personal projects and education.
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