Thread: [Discussion] Multiplayer features in Essentials
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Old February 27th, 2013, 01:53 PM
IceGod64's Avatar
My imagination.
Join Date: Oct 2008
Location: Castelia City
Age: 26
Gender: Male
Nature: Naive
Personally, if I were to implement it in my game (and I am interested, but humbly admit I have no idea how to do something that complex), I would simply code the ability to trade/battle over a local network connection, and save the online support for those smart enough to learn how to use Hamachi or something like. It would easily be far simpler to code than fully online support, and it would provide an online solution to though with some know-how. I don't think there's really much necessity for a full-fledged online system when a simply 2-Player would do just fine, no server or anything.

Edit: And also, no stupid MMO stuff, that's quite unnecessary.

Last edited by IceGod64; February 27th, 2013 at 02:02 PM.
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