Thread: [Discussion] Multiplayer features in Essentials
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Old February 27th, 2013 (3:33 PM).
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Maruno Maruno is offline
Lead Dev of Pokémon Essentials
Join Date: Jan 2008
Location: England
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Originally Posted by FL . View Post
If you have a server, a GTS may be easy too (only a big pokémon SQL table with their variable with atributes), isn't hard, but take time to do the graphic interfaces.
If you had a MySQL database, and you had somewhere to upload it to, you could easily use it for online battles as well as a GTS. Well, you could use it to store information about the battle in progress, is what I meant. Overhauling the battle scripts to get/use/write that information is a whole other nightmare.

Originally Posted by FL . View Post
At current time, a MMO is out of plans. We need theses basics features first.
There's that "need" again...
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