Pokémon 4th Gen Mapping (Still in the works, Importing is not done yet)
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Posted March 2nd, 2013 (08:20 AM).
Join Date: Mar 2007
Hello and thanks for all the fantastic work you guys have been doing. It is extremely impressive.
There is one think I'd like to ask. If I've understood correctly, Maya or 3DS max is needed to convert .obj files into .nsbmd, as Spiky's map editor can't import .nsbmd files. Is that right? Also, are there absolutely no other options than Maya or 3DS max? I can't bear to, umm,
either one of those programs (don't want to be a pirate).
You guys totally rock, please keep on working. You make great things possible for us who can't do miracles with computers.
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