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March 3rd, 2013 (11:11 AM). Edited March 3rd, 2013 by Archenoth.
The arch foe
Join Date: Jan 2012
Quote originally posted by
Your examples seem more like misleading spacing than anything. The problem I have with operator overloading is that it introduces ambiguity with regards to a given operator. You have to look at the context to figure out what it does, and that's just stupid. What an operator does should be self-evident; it should mean the same thing in every context. Overloading string concatenation is fine I guess because it doesn't do this; you're still essentially "adding" two things, even if internally it's completely different. But a lot of times this isn't what happens; operators are overloaded to mean all sorts of stuff that isn't even remotely related. This is horrible. And letting the programmer do it at his leisure is even worse; at least in C you can guarantee that * is going to mean one of three things and not fifteen other things that the programmer might have defined somewhere.
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Misleading spacing was indeed part of it. My point was that you can write code in obvious, and non-obvious ways. The same is true for code that utilizes overloaded operators.
Your code should be consistent and readable. Establish a way you use overloaded operators so that you don't really need context when looking at a given function; Make things obvious.
I won't quote your entire post, but you described your thoughts quite well and had some good points (Even if you were a bit condescending.). While I still don't share your opinion, I understand it better... So have a like.
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