Script Help Thread (DO NOT REQUEST SCRIPTS)
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March 3rd, 2013 (11:55 AM).
ok... so basically I am going to give the player the opportunity to catch Latias... and if they catch Latias they will step on a script tile (a little later) and Latios will fly in and attack them... but only if they catch latias... not faint or run from or whatever...
how can I check if they have caught a specific pokemon... like check that pokedex number or soemthing...
i guess in the end I could have latias set different flags for caught and fainted but id rather be able to check the pokedex...
Complete Item Editor
Complete Multi-Choice Box Editor
Inverse Battle Applier
Intro Text editor
Editing the Ending Credits FR
Scripting Wild Battle Events
Joined Feb 2013
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