View Single Post
  #7971    
Old March 6th, 2013 (02:17 AM).
karatekid552's Avatar
karatekid552
What happens if I push it?....
 
Join Date: Nov 2012
Location: Do you really want to know? Really?
Gender: Male
Nature: Bold
Send a message via AIM to karatekid552 Send a message via Windows Live Messenger to karatekid552 Send a message via Skype™ to karatekid552
Quote originally posted by sarge981:
Hello I will make this very simple. I have one problem that is cursing me. I am making a simple trainer script. I have made a script that works in XSE but the only problem is I cant get the player to face me. I understand that the script needs to have lock faceplayer to do so. The only problem is if I put it in my script it causes the screen to go black/red. I hear this is a common problem if you check the trainer box. The only problem if I dont check it the person wont move towards me. Is there some kind of script I can add to my original script so that I dont have to check the trainer box and the trainer will still approach me?

Here is the original script

#dynamic 0x800E8A

#org @start
trainerbattle 0x0 0x003 0x001 @before @after
msgbox @beaten 0x6
release
end

#org @before
= You wont beat\nme soldier.

#org @after
= Hmph, as\nyou were.

#org @beaten
= Keep moving forward



ANY help would be greatful
When you check the trainer box, you also need to type in a radius. This radius is how many tiles away the NPC can "see you" from. Also, in your trainer battle command, I'm not too sure, but I remember that being a filler byte (always 0x0) so that could be a problem also.
__________________

Paired with Simba