Emerald Clock Fix!
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March 6th, 2013 (01:48 PM).
Ally to good, nightmare to you!
Join Date: Jan 2013
Location: Unknown Island
Cool, I'm glad you decided to post this for everyone. I personally don't hack Emerald, so I don't know much about the functionality and such.
Isn't this a counter? So if I were to say save at 4 hours 15 mins and 12 seconds, and then go do something else for from arbitrary amount of time, when I continue playing it will read as if no time has passed. I think in the FireRed RTC which ZodiacTheGreat and interdepth created, they used system time. Maybe you can try something like that?
Also, if you want people to help you with code efficiency, you should use meaningful variables and label names (as opposed to "something").
My name forum name is FBI Agent, though you can call me FBI because it's shorter. I ran a
ASM request/resource thread
feel free to check that out!
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