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@ macho, I'm not 100% sure. I'm kind of brushing the topic of hunger and sleep in the post I'm typing atm. But I guess I was thinking kind of like it is in Sword Art Online, they don't really feel pain, just some kind of feeling when they get "hurt". A feeling of unpleasantness, perhaps? And if you get really really hurt to the point of where a human body shouldn't be able to take it, the feeling becomes unbearable.
Then again... players in pokémon games aren't usually able to get hurt at all, since pokémon do all the fighting. But it'll be more interesting in MAO if players can die in other ways than by whiting out, don't you think?
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