Aerion [IC] Rated M
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March 6th, 2013 (7:23 PM).
See You Space Cowboy
Varian Sigmund- Outskirts of Curilan, One Week Later
It had been a good seven days of travel across the flat plains of Eveamoor, not much in terms of scenery other than a few hills and green plains. Their path took them along one of the main roads north, a dirt road which was often the path of traders and other merchants seeking passage between Dalenham and Curilan, and so it was unusual to see a few of them along that route. Varian figured it would be best to stay along the road for the bulk of their journey, thereby avoiding any unnecessary squabbles that would undoubtedly happen should they stray too far off of the roads. After all, poverty brought desperation, and though he didn't fear the low-lives who would try to put a sword against him, neither did he wish for such an altercation. Besides, the trade route would likely have brought a chance to do business. Varian managed to deal with a trader a few days back, picking up a few commodities for a cheap price. It was one of the few things you could expect in Eveamoor: you may not acquire items of quality, but you're sure to get the cheapest price around.
But eventually, as he followed the marked map of the merchant, they found taking the last leg of their journey off of the road, and into the green plains, as they made their way to the fort located a ways west of Curilan. Eventually, Varian signalled for a halt of the company, double-checking the map once more as he climbed the hill in front of him, falling down to his arms and knees, and crawling to the top, to keep cover. He motioned for the others to do the same. Varian crawled to the top, the blades of grass scratching at his elbows with each push, but doing nothing more than tickling him as he passed over. When he reached the top, he saw it.
In the valley below, an old fort stood at the corner of a cliff, and below the cliff the lush valley of the Eveamoorian countryside was in full view. The bandits had certainly picked a nice spot to nestle up. But the condition of the fort was another matter. Moss had begun to cling to the sides of the ruined fort, and parts of the building had already began to crumble. The front gate was either destroyed or had been removed, and wood was supporting a few of the walls to ensure it didn't collapse. Observing the immediate surrounding area, there wasn't many places to hide upon approach, besides a few large rocks and perhaps one side of the fort which might be a partial blind spot. But that might involve stepping to close over the cliff. Varian double-checked the map once more to be sure this was the place, but he was fairly certain: this was the bandit fort.
He scanned over the ruined hideout. The bandits seemed to hide their presence fairly well, obviously intent on not attracting attention to themselves. The positioning of the fort, and the fact that it was so far away from the main road meant that few people would travel far enough to tell if anyone inhabited it. For those who did, they would likely not venture inside, for fear of the collapse of the building on top of them. But he and Cass had some experience in forts. He could tell the signs when people were around. For example, the woodwork that was placed on the sides of the fort was recent, to ensure that the wall did not fall. This meant someone was intent on keeping it that way. Certainly the Eveamoorian government didn't have any more use for the thing. If any more proof was needed, Varian squinted his eyes and managed to see the figures of men patrolling parts of the fort. There didn't seem to be many around on top, which led him to deduce that the bulk of the 20-30 bandits were inside, underground. That probably was where the daughter of the merchant was being kept as well.
Varian turned over on his back as he addressed the other mercenaries laid out next to him. He spoke in a hushed voice, to avoid being heard by the bandits. "Looks like five, maybe six scouts outside. Anyone with bows or long-range take them out quickly and quietly. Then we storm the fort."
A Legend once told me that roleplaying is about bringing people together and celebrating creative vision.
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