Safari Zone Android App
View Single Post
March 9th, 2013 (2:30 AM).
I am making a Safari Zone-ish Android application and would like some users, bug reports, feedback, etc. I am developing it in MIT App Inventor for Android.
Graphics are not the best, because I don't know how popular this will be. On that note, if anyone has a good idea for a logo on the start screen, I'll take it and credit that person.
Pretty much, you tap on a map onscreen and see if a Pokémon appears. You can throw Bait, Rocks, or one of two special balls, the Safari Ball and the much better and more expensive Jungle Ball. There are in-game credits which you can spend on Bait and Balls. There is also a hidden gift feature that allows you to enter special codes and recieve more stuff. The game checks a special server on how to redeem the codes. There is a system in place for importing and exporting Pokémon to another game or app using a special numerical code, so games can easily trade and transfer Pokémon.
Screenshots are attached.
To enable gifts:
On the start screen, start randomly tapping under the buttons. There is an invisible button down there!
It's on the right-hand side.
Enter the code "pokecomm" without quotes for some coins!
Open the attached text file, and choose a link within. They are both the same thing.
1. On the phone, go to Settings > Applications and enable Unknown Sources
2. Email yourself the APK file, or find some other way of opening the file on the phone.
3. Open the file, and it should install!
(259 Bytes, 14 views)
(Save to Dropbox)
Joined Sep 2012
View Public Profile
Send a private message to skylarmt
Find all posts by skylarmt
Find threads started by skylarmt
Ignore Posts by skylarmt