Creating New Battle Animations
View Single Post
March 9th, 2013 (02:34 AM).
Formerly known as 11bayerf1
Join Date: Dec 2008
Location: Hong Kong
Quote originally posted by
Dude, I made a tut for this already, and you still saw it here haha... xD
Yes, they are respectively in that order.
All images to be inserted in the ROM should be 16 colors just for you to know. I think you can have at least 255 backgrounds though I only have managed to have 0x25 backgrounds in my game.
View original post
Ha! I didn't see your tutorial at all. I managed to put it all in without problems before, I just wasn't sure about the order, thanks for clarifying that though.
MrDollSteak's Decap. and Attack Rombase (Version 1.5a)
Gen VI: DS-Style 64x64 Pokemon Sprite Resource
Sugimori Palettes: DS-style 64x64 Pokémon Sprite Resource
Ability Resource Thread
Adding New Custom Particles
Adding New Types into Emerald
Joined Dec 2008
View Public Profile
Send a private message to MrDollSteak
Find all posts by MrDollSteak
Find threads started by MrDollSteak
Ignore Posts by MrDollSteak