Thread
: [Question]
Hyper Beam Recharge
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2
March 9th, 2013, 10:57 PM
Maruno
Lead Dev of Pokémon Essentials
Join Date: Jan 2008
Location: England
Gender: Male
You can begin and end in class
PokeBattle_Move_0C2
. The attacker's
effects[PBEffects::HyperBeam]
is set to
2
if the attack does damage. So long as this value is greater than 0, the Pokémon with it is recharging and can't move (it's reduced by 1 at the end of each turn). You want instead to set the value if the attack does damage
and
the opponent survived the attack.
Think about it.
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