Pokemon Emerald PC
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March 11th, 2013, 03:48 PM
Pokemon reverse engineer
Join Date: Aug 2012
Originally Posted by
How far are you in terms of coding?
This would have lot of potential if you've a battle system.
Heck, you could even give it out as a Game Maker Engine, if you're nice enough.
No battle system yet, I was just about to start working on the actual pokemon/ moves.
As for coding, I've pretty much been able to use the more advanced functions to limit the amount of indvidual objects to currently 18 objects. One holding the sole purpose to suplement animated tiles.
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