The Fourth Dimension
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March 12th, 2013 (06:48 PM).
Join Date: Oct 2010
Location: Toronto, Ontario
Quote originally posted by
... Yeah, things in the manga rarely have any bearing on the games. And having the protagonist's age match the player's seems like a good idea, but it would get awkward pretty quickly for older players. How's a kid who looks no more than 15 supposed to be 20 or 30?
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Well, yeah, that's true, but, maybe in that case, there can be customizable options for that? Hm.
Honestly I doubt that time is going to have a large effect on the games. That was already tackled with DPP and the games don't usually recycle a theme like that over again. However I love the interpretation of X/Y being the coordinate plane instead of genetics, but I don't see how much else outside of time and space that Nintendo/Game Freak could do without repeating the 4th Generation.
Well, when I thought about how X and Y might have something to do with time, at first I thought that the storyline could be a continuation of Gen 4's story line. But then again, there's a better chance that Game Freak want's to keep things fresh. So yes, I do agree that maybe time won't have a strong impact on the games, but, at least maybe just small stuff like timed events or something.
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