[ARCHIVE] Simple Questions (SEARCH BEFORE ASKING A QUESTION)
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March 17th, 2013 (2:14 AM). Edited March 17th, 2013 by Reygok.
Join Date: Sep 2009
Originally Posted by
There are more than 256 different moves in Gen III games. And what I refer this by is that 0x100 as hexadecimal number stands for 256 in decimal. And in other words, we can't describe all the moves by just using one single byte, we need another (or at least part of it).
This whole thing is just an assumption because I don't know if the structure really is like that. But you can easily check it out with a hex editor by looking for the move learning data of a certain pokemon.
Thanks miksy, I'll try with that size
Edit: Okay, that did not work out the way I assumed it would. I'm using the Pokémon Editor in 0xRH's GBA Pokémon Game Editor to add new moves to my newly created pokémon. It now only has Tackle, by default, and I can't figure out how to add new ones. Does anybody know how to do that
Thanks in advance
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