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Old March 27th, 2013 (4:09 PM).
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karatekid552 karatekid552 is offline
What happens if I push it?....
 
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Quote originally posted by CrystalStatic:
Hello, PokeCommunity. I am having some trouble with this script:

Code:
#dynamic 0x800000

#org @start lockall applymovement 0xFF @m1 waitmovement 0x0 message @t1 6 applymovement 0xFF @m2 waitmovement 0x0 message @t2 6 applymovement 0x7 @m3 waitmovement 0x0 message @t3 6 fadesong 0x0000 message @t4 6 special 0x113 applymovement 0xFF @m4 applymovement 0x7 @m5 waitmovement 0x0 hidesprite 0x7 hidesprite 0xFF pause 0x20 applymovement 0x7F @m6 waitmovement 0x0 setflag 0x502 setvar 0x5002 0x1 warpmuted 0x11 0x0 0xFF 0x5 0x5 releaseall end

#org @m6 #raw 0x17 #raw 0x15 #raw 0x15 #raw 0x15 #raw 0x15 #raw 0x15 #raw 0x15 #raw 0x15 #raw 0x15 #raw 0x15 #raw 0x15 #raw 0x15 #raw 0x15 #raw 0x15 #raw 0x15 #raw 0x15 #raw 0x15 #raw 0xA #raw 0xA #raw 0xFE

#org @m4 #raw 0x8 #raw 0x8 #raw 0x8 #raw 0x8 #raw 0xB #raw 0x8 #raw 0xB #raw 0x8 #raw 0x8 #raw 0x8 #raw 0xFE

#org @m5 #raw 0x8 #raw 0x8 #raw 0x8 #raw 0xB #raw 0x8 #raw 0xB #raw 0x8 #raw 0x8 #raw 0x8 #raw 0xFE

#org @t4 = \v\h01: (A... A dive?\nI don't remember that...)\p\v\h01: (Who is this man?)\pYou look kind of... lost.\nMaybe you should come to my\lplace for a while.\pWe can have some coffee or\nsomething.\pLet's go, I'll show you the way.

#org @t3 = Excuse me, are you okay? You sure\ntook a dive to the ground!

#org @t2 = \v\h01: (Somebody's coming this\nway!)

#org @m3 #raw 0x9 #raw 0x9 #raw 0xA #raw 0x9 #raw 0x10 #raw 0x56 #raw 0x14 #raw 0x9 #raw 0x9 #raw 0xA #raw 0x9 #raw 0xFE

#org @m2 #raw 0x56 #raw 0xFE

#org @t1 = \v\h01: (Where am I, now?\nWhere did REGIROCK go?)

#org @m1 #raw 0x3 #raw 0x14 #raw 0x14 #raw 0x2 #raw 0x14 #raw 0x14 #raw 0x1 #raw 0x14 #raw 0x14 #raw 0x0 #raw 0xFE

The script works exactly how I want it to, except when it gets to the "warpmuted" command at the end. It is supposed to warp the character to an interior (house), but the game freezes on a black screen when it tries to warp the character. Any ideas?

There are only two reasons that come to mind:

1) Your warpmuted command is broken. (Highly unlikely)
2) You confused Hex and Dec. 0x11 = 17d. Make sure you didn't get confused, it is a common mistake.

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