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Old Posted March 27th, 2013 (04:09 PM).
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karatekid552
What happens if I push it?....
 
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Quote:
Originally Posted by CrystalStatic View Post
Hello, PokeCommunity. I am having some trouble with this script:

Code:
#dynamic 0x800000

#org @start
lockall
applymovement 0xFF @m1
waitmovement 0x0
message @t1 6
applymovement 0xFF @m2
waitmovement 0x0
message @t2 6
applymovement 0x7 @m3
waitmovement 0x0
message @t3 6
fadesong 0x0000
message @t4 6
special 0x113
applymovement 0xFF @m4
applymovement 0x7 @m5
waitmovement 0x0
hidesprite 0x7
hidesprite 0xFF
pause 0x20
applymovement 0x7F @m6
waitmovement 0x0
setflag 0x502
setvar 0x5002 0x1
warpmuted 0x11 0x0 0xFF 0x5 0x5
releaseall
end

#org @m6
#raw 0x17
#raw 0x15
#raw 0x15
#raw 0x15
#raw 0x15
#raw 0x15
#raw 0x15
#raw 0x15
#raw 0x15
#raw 0x15
#raw 0x15
#raw 0x15
#raw 0x15
#raw 0x15
#raw 0x15
#raw 0x15
#raw 0x15
#raw 0xA
#raw 0xA
#raw 0xFE

#org @m4
#raw 0x8
#raw 0x8
#raw 0x8
#raw 0x8
#raw 0xB
#raw 0x8
#raw 0xB
#raw 0x8
#raw 0x8
#raw 0x8
#raw 0xFE

#org @m5
#raw 0x8
#raw 0x8
#raw 0x8
#raw 0xB
#raw 0x8
#raw 0xB
#raw 0x8
#raw 0x8
#raw 0x8
#raw 0xFE

#org @t4
= \v\h01: (A... A dive?\nI don't remember that...)\p\v\h01: (Who is this man?)\pYou look kind of... lost.\nMaybe you should come to my\lplace for a while.\pWe can have some coffee or\nsomething.\pLet's go, I'll show you the way.

#org @t3
= Excuse me, are you okay? You sure\ntook a dive to the ground!

#org @t2
= \v\h01: (Somebody's coming this\nway!)

#org @m3
#raw 0x9
#raw 0x9
#raw 0xA
#raw 0x9
#raw 0x10
#raw 0x56
#raw 0x14
#raw 0x9
#raw 0x9
#raw 0xA
#raw 0x9
#raw 0xFE

#org @m2
#raw 0x56
#raw 0xFE

#org @t1
= \v\h01: (Where am I, now?\nWhere did REGIROCK go?)

#org @m1
#raw 0x3
#raw 0x14
#raw 0x14
#raw 0x2
#raw 0x14
#raw 0x14
#raw 0x1
#raw 0x14
#raw 0x14
#raw 0x0
#raw 0xFE
The script works exactly how I want it to, except when it gets to the "warpmuted" command at the end. It is supposed to warp the character to an interior (house), but the game freezes on a black screen when it tries to warp the character. Any ideas?
There are only two reasons that come to mind:

1) Your warpmuted command is broken. (Highly unlikely)
2) You confused Hex and Dec. 0x11 = 17d. Make sure you didn't get confused, it is a common mistake.
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