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March 28th, 2013 (5:08 AM).
Join Date: Nov 2005
Originally Posted by
Well i guess you could make some basic strategic decisions, like "concentrate on healing/supporting", "attack the pokemon with higher HP", "Use super-effective moves" or something like that
Yeah like that. It'd be a bit like Mystery Dungeon but I don't see why they can't implement something like that in-game anyways.
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