Pokemon C# Engine
View Single Post
March 29th, 2013 (11:48 AM).
Join Date: May 2009
You necessarily don't have to make a Pokémon game out of a Pokémon engine. Since it's all open-source (I think), you can always adapt it in various ways. But I think it's feasible, because from what I'm seeing, the map editor is part of windows and not part of the actual game executable, am I correct?
~This is still a WIP~
Have a random Undertale song, refresh for another!
View Public Profile
Send a private message to Team Fail
Find all posts by Team Fail
Find threads started by Team Fail