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Old March 29th, 2013, 03:47 PM
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FirEmerald
Pokemon reverse engineer
 
Join Date: Aug 2012
Age: 17
Gender: Male
Quote:
Originally Posted by Nintendork15 View Post
I'm confused.

What does this do, and how?
I designed it (with gamemaker) to create gamemaker data structures with specific data so that the data can be turned into a string(wrote), saved in an ini(.DSF(Data Structure File)), and then you can copy&paste it into the game code so that a data structure can automatically be set to that data(read), as opposed to using a large amount of code to set the values. This way, the game can be smaller and slightly faster.
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