TMs and HMs
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March 31st, 2013 (1:19 AM).
Join Date: Feb 2013
The TM's were very well done in my opinion. I liked the variety. The game itself seems to pace itself in handing out 'good' TM's as well unlike previous games where it seemed to be that finding one, you'll soon find a dozen.
The HM's were not so good. I was happy to see Flash go (who wasn't) but replacing it with Defog was just a kick in the teeth. To further that they made Flash a TM, and improved its accuracy! That really, really annoyed me.
Rock Climb was well, I dunno. Bibarel can learn it, so I guess I can't complain about that. I was relatively happy with the change from Gen III though I would have lived to have seen Dive kept. Understandbly there is a lot less water in Sinnoh but still, that part of the game in Ruby/Sapphire and Emerald was just the best. Say what you want about Hoenn's water routes but I love them!
I don't know what's the more pointless and annoying HM, Defog or Whirlpool.
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