OK, so how exactly would I make a person event disappear when I enter a level?
I tried this script but it doesn't work.
setvar 0x4033 0x1
if 0x1 goto @hide
Am I just being stupid and clearly doing something wrong because this code just won't work.
Sprites will only stay hidden if you set the flag which you put in their person ID in A-map. Otherwise, they will just reappear when you take a step.