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Old April 2nd, 2013 (03:18 AM).
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U.Flame
Brony Hacker
 
Join Date: Jun 2008
Location: Sapphire City in future Hoenn
Age: 19
Gender: Male
Nature: Jolly
Quote originally posted by Banjora Marxvile:
That is strange... But any other dimension works fine? Just make the width one more and see what happens, as then you can just leave the extra space blank, but it shouldn't be happening anyway...
Good point. I tested that tileset on a large map that I no longer use, and began to shrink it. It still worked with a dimension of 20 width and 10 height. Then it crashed when I tried to give it 17 width and 9 height. So I can still have a bigger map. As long as it looks the same, there won't be a difference. I'm just curious as to why that specific tileset crashes on certain dimensions. It's not even a size issue, it still works with larger dimensions! Anyone else tried this?
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Pokemon Sapphire Hoenn's Ruin - My own hack, actively making progress.
3rd Gen Multiplayer Project - Research and development, occasionally testing, sometimes with support.
Pokemon Ruby Destiny Broken Timeline - Mapping assigned maps, slow pace at the moment.
Pokemon Cursed/Creepy White - Group project, on hiatus for now with plans to return eventually.

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