FireRed: Map Headers and What They Mean
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April 4th, 2013 (04:31 PM). Edited April 5th, 2013 by Spherical Ice.
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Setting Byte 25 to 06 seems to work if you insert a map and you can't run in-game. I don't know if 01 does the same, it's just something I've always done when inserting maps.
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