FireRed: Map Headers and What They Mean
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April 4th, 2013, 04:31 PM
Join Date: Nov 2007
Setting Byte 25 to 06 seems to work if you insert a map and you can't run in-game. I don't know if 01 does the same, it's just something I've always done when inserting maps.
Pokémon Cobalt (Beta 1.4 Released!)
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Last edited by Spherical Ice; April 5th, 2013 at
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