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Old April 7th, 2013, 11:57 PM
Yankas
 
Join Date: Mar 2013
Gender: Male
I generally do like more difficulty, but a lot of hacks I have played did it wrong. Having routes that go on for ever and ever with dozens of trainers that spam status moves is more tedious than difficult.
Pokémon's mechanics don't lend themselves to genuine difficulty considering that difficult trainer battles often simply means more back tracking to a Pokémon Center to heal up.
I guess if every trainer was a gym-leader like challenge where losing is a serious possibility that might sound fun at first but might become tedious rather quickly.
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