Thread: [Developing] Pokemon Amber
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Old April 8th, 2013, 04:59 AM
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Quote:
Originally Posted by Pokemaster234 View Post
I like the story,It's like the hero is tangled with the villian team.Good luck!
Thank you very much!

Quote:
Originally Posted by Rayd12smitty View Post
Those are already in the standard essentials tile set.
I didn't even notice them, thanks!

Quote:
Originally Posted by Fire Flyy View Post
Glad to see this project back, man. Anyways I'd definitely keep Kyledove tiles. They're really nice when used well and honestly people don't use them as much anymore [I also have a few kyle style tiles assembled that aren't used as much and can add some variety, I can send them to you if you want]. So I'd definitely stick with his.

Also the indoor ones are right here ?_? http://kyle-dove.deviantart.com/art/...2325544&qo=197
Thank you! I would like to seem them, but I have made a decision on some b/w tiles I found on kyledoves deviantart. Unfortunately there are barely any houses or buildings on the set so if you know of any RMXP edited houses for B/W style, please inform me! Also if anyone knows how to change the window skin of the text, please tell me that as well. I've unfortunately forgotten in my long hiatus of game-making.

In matters of progress, the first town and the first route are both mapped out. I'll be scripting the first town soon!
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