Thread: Development: Creating New Battle Animations
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Old April 11th, 2013 (11:38 PM).
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dreamengine dreamengine is offline
Join Date: Aug 2012
Gender: Male
Posts: 68
So I was doing so quick research for Ruby and this is what I got.

Animation Pointer: 1C7168

I think for the most part the structure is the same the only thing that differs are pointers

Scrolling background command

14 WW 17 03 59 3A 0E 08 05 04 00 XX 00 YY ZZ 00 FF FF

Psychic Scrolling Background

0E E7 61 1D 08

End a scrolling background(works with the psychic one)

0E F3 61 1D 08

For now this is enough to make decent animations with Ruby. Like I said things are almost exactly the same as Fire Red except for these few pointer changes
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