Animated Trainer Sprites in Ruby and Fire Red
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April 12th, 2013 (10:24 PM).
Working on KARL3DS
Join Date: May 2009
Location: Hoenn Safari Zone
Quote originally posted by
What's the Final Code? I'm using FR and I need 3 frames each for some trainers. I can apply this to whoever I just want animated right?
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Um, code? I guess the closest thing we have to code is ASM, but ff you mean hex it's at the bottom of the post.
CitrAGB, a GBA emulator for 3DS!
Replacing GameFreaks Introduction (Custom Intros)
Script Editor Advance
ASM Programming Tutorial
Using Berry Bag for Item Selection
Using Normal Bag for Item Selection
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