Animated Sprites in Ruby and FireRed
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April 15th, 2013 (1:03 PM).
I'm Still Alive, Elsewhere
Join Date: May 2009
Location: Hoenn Safari Zone
The issue isn't with the looping mechanism, it's the fact that the battle routine pauses until the animation is done. Finding it isn't as easy as you think, you'd have to dig through several, perhaps hundreds of routines before finding out how to fix it.
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