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Old April 16th, 2013 (9:52 AM). Edited April 16th, 2013 by Rayquaza..
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Rayquaza. Rayquaza. is offline
Lead Dev in Pokémon Chaos
Join Date: Sep 2011
Location: United Kingdom
Age: 20
Gender: Male
Nature: Adamant
Posts: 662
Originally Posted by Anglican View Post
Just listing things off, for the wild Pokémon
- Use pathfinding to locate target Pokémon (Main character, partner, teammate, decoy)
- Have a species, stats, and 4 moves, as well as IQ
- Limit as to amount of Pokemon per floor? (Excluding kecleon swarms) Means less potential lagggg (Imagine 1000 Pokemon on a floor....)
Anything I'm missing?
Similar for teammates, apart from limit for Pokemon per floor

Sorry if I was unclear, the actual battle scene would come from the minigame, but the logic could mostly come from the battle script. The minigame happens on the map
True, as well as level restrictions. I think it'd be helpul if you were to contribute if possible. You don't have to but you know more than I do about scripting.

A quick update to show what I have been abled to do as a tileset test: