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Old April 17th, 2013 (12:05 AM). Edited April 17th, 2013 by lemonzap.
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lemonzap lemonzap is offline
the 1337 lemonmeister
Join Date: Aug 2012
Gender: Male
Posts: 6
Quote originally posted by Shadowraze:
Yes you didn't 0x on 900000. It should be 0x900000

And also you didn't put a closeonkeypress command after the msgbox command but if you don't want to put that change 0x4 to 0x6. Also put a release and end to @yes and @no.

Oh and also didn't you said you were using an S tile? You have to put a variable in it. Try reading this tut I'm sure it will help you.

Just put a setvar in the end of your script so for example setvar 0x4075 0x1 and then on A-map put in 4075 on the Var Number and it should work.
I moved the people who were being told to move closer and now that works but still no messages show up. I changed the message types to 0x6 and added a setvar but it didnt change anything. I've read through that tutorial before but have not been able to find any information on the s-tiles in there so I've just been trying things out. Also I don't know if this could be related but when I try to make a level script that displays a message it just displays

This is a test message
this is a signpost

over and over again. Everything else in the level script works fine, just not messages. just like my s-tile script.

Thanks for the help. I really appreciate the speedy reply.

I've been trying to make more scripts and I have not been able to make a message display yet. I have even tried copying example scripts directly from tajaros' tutorial and using them in both emerald and fire red. I cant figure out what I'm doing wrong.

I finally fixed my problem. I had to add

boxset <message type no.>

after each message. for instance this would not work

msgbox @wait 0x6

but this does work

msgbox @wait 0x6
boxset 6