Ok, I looked into the scripts. At the moment, I have no idea how to do this, but, for the most efficient way, for enemies, create the events via a script. Anyone know how to do this?
That's great. My best guess is setting the events to parallel process and calling a script from there, maybe even using common events. I'll look into it also.
That would be usefull, as the pokébank stores variables for the amount deposited and the savings present. It can also be applied to storage as well if I'm not mistaken.