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April 17th, 2013 (8:14 PM). Edited April 17th, 2013 by AXELXu7.
Join Date: Apr 2013
Location: Sorry, no.
"Clock" The clock is honestly useless. You have a clock in the corner of your computer screen.
"Day/night system" I believe I used DNS by prime_dialga in my Emerald hack and it worked fine. Use DNS definitely, though. I can't figure out how to use the seasons part of it, though. It requires you to make tilesets for each season, which is difficult.
"Why are the maps so small" Go into the header in Advance Map and you can change the map sizes..
The Clock isn't useless, without it, how are you supposed to evolve Espeon/Umbreon,dustox/beautifly? Without the clock, the day/night system won't work. Plus, some people are playing these Rom Hacks on emulators on our phones. I have a Xperia Play, and it has controller buttons.
I meant why are the maps small in people's rom hacks? If you have the power to change it, why wouldn't you? Is it a bad gameplay mechanic? Does it make the load time longer? What are the benefits/detriments?
Originally Posted by
Aside from the above, another very good reason deals with nostalgia. A lot of hackers grew up with the old Red, Blue, and Green (I was a Gen II kid... So, I don't feel this as much) so it would be an obvious choice for them to grow attached to FireRed: it is pretty much just an upgraded version!
The nostalgia was graphical and audio-centered. I feel nostalgia when I play red/blue/yellow because of the 8-bit sounds and pixel graphics. I didn't feel nostalgia for firered or leafgreen...
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