Thread: [Developing] Pokemon: Mystical Grief
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Old April 20th, 2013 (12:33 PM). Edited April 20th, 2013 by Silversnk.
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Silversnk Silversnk is offline
Valar Dohaeris
 
Join Date: Mar 2013
Location: CODIAC's Operating Center
Gender: Male
Nature: Calm
Posts: 98
Hello there, things here have calmed down a little.
I wanted to say: developing is still being delayed, I'm revising some ideas about the game. There's a new concept I want to add to the game, this is copypasted from my notepad:

Quote:
Elarosa is divided in communities. (Not cities or towns. Towns will allow you to challenge their leader easily because they'll be starting/small communities without too much respect.)

Each community has trainers that battle for respect.

Community Leaders (Gym Leaders) work as majors in each community, and to challenge them you must earn enough respect in that community by defeating trainers and helping people with errands.

Each community has a representative Pokémon, instead of using a specific type.

They form alliances and fight other communities to recruit members and gamble over possesions. You'll be able to choose a community to be in, and depending on the one you choose, other communities will favor you or reject you.

Elarosa's Pokémon League would be a Community Tournament, where they fight for respect and a huge money prize for manutention.
Now, I'm clueless on how to add this to the game, because I know very little about scripts, and I'm pretty sure that using variables it's not the most efficient way to do it.
What would be awesome?: The possibility of funding your own community and deciding a place to settle, which would supply of some resources.

As I said before, I have no clue on how to add this as a feature, but I think it's a really cool idea and I shouldn't drop it off, so If anyone wants to help just tell me.

Again, sorry for my bad english.
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