Thread: Development: Creating New Battle Animations
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Old April 20th, 2013 (10:46 PM).
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Quote originally posted by robin22gongon:
How do I determine how long an animation code is?
Just copy paste an amount of code and put it to free-space and test the animation. If it's working then good although it can work if you put remove some more bytes so remove the unnecessary bytes as much as possible. If I remember right animations start with E0 Correct me If I'm wrong please.. And if the animation is not working copy paste remaining codes per E0.
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