diegoisawesome's MEGA-HUGE XSE Scripting Tutorial
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April 23rd, 2013 (8:40 PM).
Join Date: Apr 2013
Originally Posted by
I am not going to fix your script. It's up to you to do so, however, I will try and help you understand your common mistakes.
Corrections and notes are under your SPOILER tag.
Hopefully, this'll help you avoid the mistakes in the future.
Explanation is under here...
- commands [lock] and [faceplayer] are generally located at the first lines of the script. also, the command [checkflag] should always be followed by the [if] command.
- an [applymovement] code, or a group of [applymovement] codes should always be followed by [waitmovement
] code, where the
is either 0 or the person number of an NPC moving.
- you need to place your [checkflag] command here again, since your [if] statement has nothing to compare with.
That is because you didn't properly end your script. The address [door] lacks the codes [release] and [end], and other things if you plan on adding a few more after that.
Man.. this is so confusing.. O_O but anyways, thanks!
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